Interview with
Edward “ReddySet” Chamblee
Brawl Stars English Caster
ABOUT REDDYSET
Edward “ReddySet” Chamblee is an American esports commentator and streamer known for his work in the competitive Brawl Stars scene. He was born on March 7, 2000, in the United States. He is publicly known under the alias ReddySet, which he uses across esports broadcasts and streaming platforms.
ReddySet became involved with Brawl Stars around the time of the game’s global release in December 2018. In 2019, he began streaming Brawl Stars on Twitch, focusing primarily on content related to the game. Through consistent activity, he became part of the English-speaking Brawl Stars community and later achieved Twitch Partner status.
In May 2020, ReddySet began casting Brawl Stars esports events. His early casting work was connected to online and community-run tournaments. Over time, he continued to receive invitations to cast additional events and established himself as an English-language commentator within the Brawl Stars competitive ecosystem. His casting portfolio includes appearances at major events such as the Brawl Stars World Finals, Monthly Finals, and the Snapdragon Pro Series.
Alongside official broadcast work, ReddySet has organized and hosted community tournaments known as “Reddy’s Challenge”, which are documented competitive events within the Brawl Stars scene. These tournaments have contributed to the broader community-driven competitive structure of the game.
ReddySet has received formal recognition for his work as a caster. At the Brawlon D’Or 2024 awards, he was awarded Caster of the Year as well as the Audience Choice Award. These awards are recorded as part of the Brawl Stars community’s recognition of contributions to the esports scene.
ReddySet remains active as a Brawl Stars esports caster and Twitch streamer and continues to participate in the competitive Brawl Stars community.
| Real name👤 | Known as (Nickname)🌐 | Date of birth🎉 | Role in community🎙 | In-game code for supporting |
|---|---|---|---|---|
| Edward Chamblee | ReddySet | 07/03/2000 | Brawl Stars English Caster | Code: “ReddySet“ |

INTERVIEW
Q: You mentioned getting into casting around 2020. What did that first ever casting opportunity actually look like? Was it a tiny online tournament? And more importantly, what was going through your head in the minutes right before you went live for the very first time?
ReddySet: So you’ve probably never heard of the streaming platform Trovo, but that’s where it was. My friend Krix, who owned Team Clovers, was streaming a tournament there and he needed a co-caster. I understood the game (I was playing semi-pro at the time) and I could talk alright. So it made sense.
The stakes were low and it felt great. But I almost definitely sucked, since it was my first time casting.
Q: You mentioned the beginning of your journey in May 2020. How did the pandemic affect your activities at that time?
ReddySet: It had a massive influence on my life. For many people, especially those working in online spaces, the pandemic was actually beneficial. And a lot of work moved online, especially in esports.
At the time, I was in my fourth semester of computer science at the University of Texas at Austin. The previous semester, I had founded the UT Brawl Stars club, put together a team and won $2,000 in scholarship from a collegiate tournament. I was thriving. But spring 2020 would be the last time I attended in-person classes.
When the pandemic hit, everything fell apart. Internships, events, seeing my friends in person. It murdered my ambition to play professionally. I started covering tournaments to keep my Twitch numbers up while I paused playing the game on stream. But it turned out I enjoyed that more than grinding the game.
To put things in perspective, roughly half of my total Brawl Stars playtime came from that first year and a half of playing. During that initial period, I accumulated around 20,000 3v3 wins and regularly put in 40-hour weeks. Even now, I sometimes think about what might have happened if I had continued playing more consistently in the background.
Q: Was it difficult for you to combine studying and working?
ReddySet: There were periods when balancing everything was extremely challenging, but the biggest difficulty was always prioritization. It took me a long time to fully admit it to myself, but the truth was clear: commentary was what I truly wanted to do, and it consistently took priority over everything else.
Whenever I was offered a casting opportunity that conflicted with class, I still chose the casting work. A prime example was during GameStars in 2021. In the middle of the show, I had an online chemistry quiz. I had Teddie hold the mic for a moment so I could complete the quiz during the broadcast.
Working and working was a similar challenge. After graduating in the spring of 2022, I spent 2 years in a tech company in Dallas. Full-time data engineer, part time caster. Like before, the only challenge was scheduling. I had the drive to work in a hotel until my call time, cast all afternoon and fly home the following morning. Those were great times.
Q: When I analyzed you, I noticed that many sources mentioned you as a commentator, while other mentioned you as caster. But is there a real difference between these two definitions?
ReddySet: I’ve never heard “caster” used outside of esports, so I suppose that’s the difference. It’s esports commentary, which has its own style and sound apart from traditional sports. But in practice, within esports the terms “caster” and “commentator” refer to the same role.
Q: Do you still feel nervous on the tournaments after so many years of experience?
ReddySet: Let me answer with a story. In 2023 I was working Snapdragon Mobile Masters in Tokyo. I was in the booth with GlitterXplosion. She’s one of the most accomplished women in esports. I asked her “Lauren, when did you stop getting nervous? When do you stop getting anxious?” She always appeared totally calm, effortlessly opening the show with notes on a card she barely glanced at. Anyway, she laughed and said, “that never goes away.”
Maybe for some people there comes a point where they no longer get nervous. Not for me. It must be a sign that I care enough to worry whether I’ll do a good job or not.
For me personally, your job is very difficult; it’s really not so easy to be in front of a large audience!
ReddySet: As someone who has been doing this for a long time, and as someone for whom it came relatively naturally, it is always interesting to hear people say, “I could never do that. I could never get in front of all those people. I would be too nervous.” Perhaps it’s because I have always wanted to be in front of people. I have always wanted to be recognized. I gravitate toward live environments because I can engage with people and demonstrate my ability to articulate ideas.
It’s also much easier now that I have years of experience. I’ve spent countless hours grinding free broadcasts, preparing and programming free graphics. I have watched Brawl Stars games on the backs of my eyelids when I laid down to sleep. Commentary comes second nature now.
Q: Let’s move on to the World Finals 2025. Honestly, I was really upset, when I saw, that you weren’t invited as a caster, it was pretty challenging to see it without you.
ReddySet: Thanks man. Reflecting on not being invited to cast Worlds this year… I received the news shortly after the June monthly finals. It affected me for several days. I felt completely gutted and, honestly, like a failure. I felt as though I had not earned the opportunity or the right to represent the esport at the World Finals. Over the following months, the pain resurfaced occasionally, but I came to terms with it because I had a strong split that year.
The competitive nature of this space cannot be understated. This year, the selection for two spots at each LAN event essentially came down to me, Kenny, and Trav, meaning that one person would inevitably be left out at each event. In Dallas, Trav was left out; in Brazil, it was Kenny; and at the World Finals, it was me.
I had a great split though. I had the opportunity to cast at Dreamhack Dallas, an event I had dreamed of working since my first time attending in 2022. It was also my last chance before renovations began on the convention center for the next five years. Also, my parents live in Houston, so they were able to attend and watch me perform. Maybe for the only time ever. Oh, and I also did my first Last Chance Qualifier.
There was no way I was missing Worlds, of course. So I arranged my own travel, and a dear friend of mine gave me a place to stay. I never could have expected an invitation to watchparty the backstage games on my own Twitch channel. Ultimately I’m grateful to the team in charge of Brawl Esports for utilizing the passionate people they have.
I better get that invite next year though.
Q: Even though you weren’t one of the main casters, it was fun to watch your stream with Spoo on the first day when you were streaming non-main matches.
ReddySet: I’m glad. We were off to a funny start. The colors on my monitor were super saturated. I adjusted them to look normal for myself, but to everyone else, it looked like I was live from the bottom of an oubliette. But the real moments happen in-game, and the last match was spectacular.
It’s very kind of people to say that the World Finals were more difficult to watch without me. I feel incredibly lucky to have such supportive and thoughtful fans in the Brawl Stars community. It was not always like this; I was not always a well-respected or well-regarded figure in Brawl Stars. I consider myself very fortunate to have been chosen by the community.
Q: Which games impressed you the most in these finals? For me personally, it was the match between Tribe Gaming and Crazy Raccoon on day 2. Tribe could have really beaten this year’s future champions. What surprised you about those games?
ReddySet: I remember that match pretty clearly. The end of Layer Cake with Lxffy playing Kenji… I think it was technically possible for Tribe to win in that situation. Especially with an extra second on the clock, it would have been Tribe’s game.
Overall, every performance from Crazy Raccoon surprised me thoroughly. It was a complete transformation from their appearances in the monthly finals, bar month one. It blows my mind that Tensai can win in essentially 3 different eras of Brawl Stars, and that Milkreo can secure an MVP 6 years departed from his top 2 finish.
Q: There was also a very interesting match between SSG and NOVO, and I was very impressed by the result. I don’t think many people could have predicted that.
ReddySet: I don’t cover EU as much, but NOVO have emerged as exceptional players this year. I spoke with them before Worlds. They are confident in their abilities. A big question for new teams is whether they will freeze up in an unfamiliar environment, where people cheer every time they lose. Not NOVO.
Spacestation Gaming is another story. I wanted them to succeed so much; they are friends of mine, particularly Chino. Success for them would have meant a lot for North America, but they were plagued by the same issues all year: a lack of synergy and drafts reminiscent of early-season struggles.
They did not underperform for lack of effort. I believe they had the most scrims leading into the World Finals. I am looking forward to seeing what Bobby, Sans, and Patchy accomplish next year.
Q: Have any new Brawlers or major game updates over the last few years fundamentally changed the approach to pro play?
ReddySet: Totally. Any time a new mechanic is added. Gadgets deepened interactions, but they also gave free, spammable win conditions like Surge’s teleport. Draft ended the rock-paper-scissors meta. Damage and Health Gear complicated damage calculations so the game is played based on vibes instead of math. Vision and Speed completely changed how bush maps are played.
All major turning points, but the biggest update was without a doubt Hypercharges. 25% boost to damage, speed and damage reduction. It’s the closest we’ve ever had to a win button. The choice to keep hypercharges that strong for several months changed the way I viewed the game’s future. Tank trait granting hypercharge ushered in the run-it-down meta, which we’re still dealing with. Thankfully Hypercharges have been nerfed to a fair level now. Naturally, Buffies will take their place.
As for brawlers, Max probably shaped the game the most. Max players like Tensai and Joker were hailed as the best players in the world for their jobs as a support role. You could also throw in Gray for enabling the “run it down” meta and Chuck for breaking Heist.
Q: Do you think Buffies will have as much impact on Brawl Stars Esports as Hypercharges did in their days?
ReddySet: I believe that Buffies will ultimately make Brawl Stars a more complete game. I do not agree with how strong they are on release, but they can address one of the biggest issues in competitive Brawl Stars - the overimportance of draft.
If implemented properly, Buffies will deepen the interactions between brawlers and allow for counterplay where it previously didn’t exist. Now Emz has ways of defending herself in close range. In time, those brawlers she can now repel will have ways of getting around those defenses. More counterplay for both parties makes every matchup fairer. After a while we’ll get to truly appreciate that.
Plus, this is what’s keeping us safe from level 12 for another 3 years. But yes, this is a code red: hypercharge-level threat.
Q: You’ve said before on one of the interviews, that mobile esports needs to “break the mold”. After the success of WF 2025, do you think Brawl Stars is closer to that goal? And what is the next big challenge now - attracting more viewers, more sponsors, or something else?
ReddySet: When I say it’s important for mobile esports to break the mold, I mean that competitive mobile games often fall into a trap. I think a lot of mobile games worthy of competition end up being just miniaturized PC games with worse graphics and adapted poorly to virtual controls. I’m not going to name specific examples, but I encourage you to let your mind wander.
I believe Brawl Stars makes more sense on mobile than anywhere else. That’s what I mean by breaking the mold.
Following 2025 I think we can see more than ever that Brawl Stars can be a top esport rather than just a top mobile esport. Now to be clear, I’m a commentator, and I’m not involved in the administrative side of esports. So don’t take what I say as gospel. But I think the next step is to actually foster a tier 2 ecosystem. The closest we currently have to tier 2 is Matcherino tournaments. There’s nothing preventing world champions from showing up twice a week to win $500, and these are not good training grounds for new casters. I want to see Brawl Stars invest in the future of its esport.
Q: After huge events like World Finals, do you usually make any personal conclusions about your work?
ReddySet: Everyone has moments in the year when things feel a little surreal, when you have space to reflect and think. You notice the passage of time and are filled with all kinds of thoughts and ideas. Worlds is like that for me. I’ve been attending the World Finals since 2021. In that time, I’ve graduated college, held a job, and achieved various milestones in my personal life, all while continuing to work with Brawl Stars.
This year, at the World Finals, I spoke to some people I hadn’t connected with in a while, and now I’m almost certain I’ll be renting a house with them in the upcoming year. Being surrounded by like-minded people who share a love for Brawl Stars creates these opportunities and experiences that are both motivating and unforgettable.
Q: How do you adapt your chemistry when working with a new commentator versus a regular partner?
ReddySet: I have my own habits and preferences when it comes to casting, and different people adapt in different ways. Some people naturally adapt around you, some completely morph to match your style, and with others, you need to adapt to them instead. Because of that, my dynamic is different with every casting duo.
Trav. My duo with Trav is probably the simplest. Trav has a wonderful personality and is fully capable of hosting. When we cast together, I usually take the lead as chair one, and Trav is always happy to follow that lead. I love talking about the game analytically with him. He played semi-professionally for a while, and it really shows in his understanding of the game. Commentating with Trav is effortless: great vibes, good jokes in the middle of games, and strong analysis. He’s just an easy and enjoyable partner to work with.
Kenny. Kenny is another excellent commentator. He has fantastic diction, vocabulary, and energy, and he’s also a close personal friend of mine. Casting with Kenny feels different, though- we don’t crack as many jokes. He brings a very professional, traditional sports broadcast feel, and I’m always happy to match that tone. With Kenny, we tend to alternate who’s leading. We both respect each other a lot, which sometimes makes it tricky, especially during big moments. We both want to make the call when a team wins, but neither of us wants to step on the other’s toes.
Uber. Uber is probably the most challenging partner for me. Matching his pace is both difficult and incredibly rewarding. He’s also the only commentator who consistently sets me up with questions. Mitch is the one person on our team who I look to as a mentor.
Ark. With Ark, the energy is always fantastic. He brings very high energy, and I often find myself balancing that out during slower moments. The flow between us always feels natural and easy.
Sunny. Those cover most of the main casting duos. Beyond that, there are my close friends. Sunny, for example, has a strong analytical understanding of the game and knows how to set up questions perfectly because she approached Brawl Stars competitively for many years. She brings great vibes, cracks jokes, and is just genuinely fun to work with.
Wigglyspoo is one of my closest friends. He appeared on the East Asia broadcast once this year, and without a doubt, he understands the game better than anyone else involved in BSC this year. He’s the one person I consistently ask questions because I know exactly where his expertise lies. Spoo has coached for many years and can break down drafts, bans, picks… and at a glance. I’ll review VODs with Kenny or Uber for casting mechanics, but with Spoo, the depth of analysis is unmatched. As people, all of these commentators are a joy to be around. After the World Finals this year, I traveled to Amsterdam with Trav, Sunny, Spoo and Kenny for a few days. Doing what I love most in the world with my favorite people is an immense privilege.
Barney Banks. As for Barney, he’s one of those rare people who just makes you feel cool for being yourself when you’re around him. One thing I really respect about him is that, even though he technically didn’t have to, he has made a real effort to learn Brawl Stars and speak about it knowledgeably on stage. He has great energy, impeccable style (honestly one of the best-dressed people I know) and I truly hope we continue to see him in Brawl Stars.
Q: In 2024, you won the “Best Caster” award at Brawlon D’Or from BSEN. What aspects of your work do you believe set you apart from your peers and earned you this recognition?
ReddySet: It is always difficult to compare yourself to your co-commentators, especially when they are your friends, as I am fortunate enough to say about our group of Brawl Stars casters. At the end of the day, though, this is a competitive industry, and at some point you do have to take stock.
This is not about trying to get an advantage over anyone else. It is simply part of who I am. I do a lot of work for the community, and for different people that effort shows up in different ways. For me, it has always been in my nature to host events for free or for low compensation in order to give visibility to community projects.
It is not exactly surprising that the person who does the most work with the community ends up with the strongest reputation within it. And I’ll be honest, those titles, and the recognition that my work has had an impact on people, mean a great deal to me. Being voted as a favorite after everything I have put into this is incredibly meaningful.
Last year alone, I estimate that I did somewhere between fifty and sixty community broadcasts. I worked extremely hard, and given that level of commitment, it makes sense that I earned the most community support. That, ultimately, is what sets me apart.
Q: What technical issues have you encountered during live broadcasts? How did you resolve these issues?
ReddySet: Even when I’m working purely as a commentator, all kinds of things can go wrong. One of the biggest issues this year involved a frequently freezing feed. Whenever something like that happens, we are forced to kill time on the broadcast.
In previous years, that was easier. We had the same producer working on the show for about four years, and they had accumulated a lot of bumper material. But with a new producer in 2025, we apparently didn’t have almost anything to cover a tech pause.
At one point, we talked on the broadcast for thirty-five minutes straight. That is easily the longest I have ever had to talk about essentially nothing on a live show. It was fun, but not great TV.
There are also smaller issues that happen from time to time. Someone forgets to unmute their microphone, which can be funny, but it is also unprofessional and embarrassing if you are the one in that position.
When it comes to producing my own broadcasts, I could list endless problems. Audio levels might be off, colors might be incorrect, a capture card might disconnect, the device used for spectating might crash repeatedly, or the computer might start lagging because too many programs are open. Audio can fall out of sync, transitions can be triggered on the wrong scene, and the list just goes on and on.
The most embarrassing mistake I‘ve made on my own broadcast happened during the Rival Challengers League Finals. Up to that point, the broadcast had been completely fine. All I had to do was finish strong.
I had not automated a graphic to show the bracket at the end of the show. Instead, Wigglyspoo was creating predicted bracket images in Photoshop and sending them to me manually. All I needed to do was display the correct bracket that reflected the actual results. Instead, I put up the wrong image for the grand finals and showed that Rival had lost the league they had just won. Awesome.
That kind of thing happens all the time. Tons of mistakes go unnoticed by the audience. Sometimes something feels slightly off, but viewers assume it was intentional. That is simply part of working in a live environment, where errors are immediately visible. You learn to accept it, even if you are a perfectionist like me.
Q: For your 5 years of experience in commentating, have there been any new tools or production innovations?
ReddySet: I would say that the single most important thing that has ever happened to third-party Brawl Stars production in the history of Brawl Stars esports has been Matcherino making the live draft visible through their API.
For years, the only practical way most organizers could get live draft data was having a player screen share. Once Matcherino exposed live draft data, it became possible to automate that process.
What most people probably do not know is that I was directly involved in this process. Toward the end of 2023, I approached Matcherino with a concept- if they exposed the live draft via their API, they would have no competitors as a platform for third party Brawl Stars productions.
A few months later, in February of 2024, I received a message telling me to check the API. At this point, my friend Sward stepped in. He handled the majority of the dialogue and testing with Matcherino. A month and a half later, Sward and I ran the first ever third party tournament broadcast with live picks and bans. We were the talk of the town. I’m very grateful to the people at Matcherino for what they’ve given to the Brawl Stars Esports ecosystem.
Q: Recently, Brawl Stars Esports announced a partnership with BLAST! How would you comment on this collaboration, and how far will the Brawl arena develop after this?
ReddySet: It’s an exciting time. I trust that BLAST will take very good care of Brawl Stars. Clearly, they have earned Supercell’s trust, which is a high bar. I’ve seen what they’ve done with Rocket League, and BLAST Premier has some of my favorite production in esports. (Who’s your favorite producer’s favorite producer?)
That said, with BLAST taking over Brawl Stars, it means that most of the people I have worked with over the past year, and some people I have worked with for four years, are no longer working on the game. Every December, I find out which of my friends who I told “see you next year!” will in fact not be making an appearance in the next year of my life. This year’s team worked incredibly hard to deliver something exceptional, a level of Brawl Stars that surpasses anything we have had before. I am extremely grateful to the people at EFG who made that possible.
At the same time, I have worked with BLAST before. In 2024, they ran BLAST Bash. I was impressed with what they accomplished for a single event. In retrospect, it was clearly a test to see whether they were ready to take on Brawl Stars in 2026 and 2027. I trust them and their professionalism.
In BLAST’s announcement they mentioned expanding the talent roster. I’m hoping that expansion includes me. What “expanded” actually means is unclear. We have a very limited pool of tier-two talent, people just outside the core BSC lineup, and I would love to see them brought onto the main broadcast next year. It could also mean bringing in talent from outside Brawl Stars, though it is difficult to be a new face in Brawl Stars. The community is not always receptive to people who do not deeply understand the game and try to rely purely on hype or surface-level play-by-play without real analysis.
They also mentioned moving some parts of the broadcast into a studio, which is extremely exciting. I would love to travel to Copenhagen and work in a studio environment. For someone like me, who has committed their career to esports, that is an incredible opportunity. For others, especially those with families or multiple responsibilities, it can be more difficult, because it means spending more time away from home. Overall, though, it is a very exciting move for me.
Q: What can you say about reducing the number of teams from 16 to 12 in the world finals, and improving the draft system?
ReddySet: Look, I want to see more teams at the World Finals. I always want to see Brawl Stars grow, and I am definitely going to be outspoken. I believe this was the right move. I do not think people fully consider the implications of what they are asking for. If you want to have sixteen teams at the World Finals and still fit the event into three days, then sacrifices have to be made.
Last year, there were games on a B stream. This year, the B stream was removed. This year, we wound up with four backstage matches. Having unstreamed and unrecorded games at a World Finals is, frankly, unacceptable. I think the organizers knew it would not be well received, but they also understood that it was the only viable option. You have to find a format and a schedule that is fair to everyone, financially realistic, and logistically possible.
Financially realistic means it cannot cost an absurd amount of money. Logistically realistic means it has to fit within the constraints of the convention. Or you can ask a different question: does it make sense to host your own standalone event just so you can run the whole thing for four days? Will that attract the audience you want? Will people be willing to travel for it? Will you be able to fill seats?
The Last Chance Qualifier being reduced to eight teams is a bit excessive. I do wonder whether they will try a new format, since it is already clear that changes are being made this year. A double elimination format would be welcome in my eyes.
I believe these changes were necessary. I know it is painful to say, since teams that fall into that ninth-to-sixteenth range simply no longer have a path. But this is what made the most sense overall. You cannot please everyone.
As for the competitive format, BLAST teased what is coming next year. Being able to pick a map is huge. You can choose your best map or ban your opponent’s strongest one, and then you have to decide whether that ban is actually worth it. That opens the door to a lot of emergent strategy.
Global bans and visible bans will also help address a major issue in the game right now. To keep the game exciting, there often need to be brawlers that are intentionally overpowered, but those can be harmful to competitive play. The ability to globally ban those brawlers for a match is a direct response to that issue. Visible bans will also reduce duplicate bans, allowing more brawlers to be removed from play overall.
All of this should help prevent the overwhelmingly strong brawlers from dominating competitive matches. I think it will make the competitive meta much more diverse, require more skill, and reduce the need for teams to gamble on predicting their opponents’ bans.
Q: In your personal opinion, what qualities should a good and professional commentator possess, and why exactly those qualities?
ReddySet: I think that to be a professional commentator, there are certain things that help, but they are not the be-all and end-all.
Having a nice voice helps a lot. It’s almost like a cheat code. If you have a pleasant voice, you’re already ahead. If you don’t, there are still plenty of things you can do to make yourself easier to listen to.
I think you also have to be willing to work hard and execute consistently, because this is an extremely competitive space. If you do that, you can develop all the other qualities of a good commentator over time.
Essential skills in commentary include having good vocal quality, vocabulary, pacing, varying your pitch, sounding engaging, understanding the game deeply, and saying thoughtful, insightful things. Wordplay matters. Storytelling is extremely important. Storytelling, in particular, is something I’ve worked hard to develop this year.
You also have to be willing to make sacrifices. There are no holidays in esports. Since 2021, I’ve spent only one Thanksgiving with my family. Entertainment operates primarily when everyone else has free time to sit down and watch you.
Q: As you are our latest guest of 2025, I’d like to finish it by question, that I ask almost to everyone: what are your future plans for 2026? What do you expect to see from Brawl Stars Esports next year, and how often will we hear your voice at tournaments?
ReddySet: The year ahead is interesting for me, because over the past few years there have been numerous moments where I was full of doubt and had no idea what I would be doing with the next year of my life.
At the beginning of this year, I needed some direction. In July of last year, I was laid off from a job I had held for two years. That’s tech for you. So in January I went back to school, thinking I might pursue a master’s degree or a PhD. Soon after the semester ended, I knew this wasn’t the path for me. I wanted a job.
Now my plan is to make it in the esports industry. I’m determined to start my own company. That’s what I want to do after commentary runs its course. I’m not going to be 25 and nice to look at forever. I’m fully committed to building a long-term career in esports, and that means learning every layer of this business. That’s what the next year of my life is about.
For the first time in a while, I actually have options. Right now, there are three major paths in front of me. I could take my production experience and move fully into the technical side of esports. Or I could take the open position at the tech company my friend works for. But I’ll be going with option three- renting a house with some content creator friends of mine and trying to make my own fortune.
Only one of those doors closes after this year. Tech will still be there. Esports will keep going, and they’ll always need technical people. But this house is a one year deal. So the choice is obvious. I’m taking the path with the least guaranteed success, because it’s my one real chance to do it. That’s the decision I’m making.
I’m putting a year of my life on the line. You never truly know what’s ahead. Does that mean I break into content creation in a bigger way? Do I take on more projects as a producer? Do I get to do more work with Supercell, like I did with the Rival Challengers League? I really hope so. I want to be busy.
What I can say for certain is this: I will keep doing Brawl Stars for as long as they keep inviting me back. I work extremely hard to stay competitive in this space and to be worthy of an invitation to cast the Brawl Stars Championship.
So you’ll be hearing my voice until Brawl Stars decides it’s time for me to go.
ReddySet’s social networks and links
If you’d like to see more from ReddySet, you can follow him on his official social medias:
X (Twitter) - (x.com/reddysetgoooo)
YouTube - (www.youtube.com/@ReddySet)
Instagram - (instagram.com/reddysetgoooo)
Twitch - (twitch.tv/ReddySet)
Liquipedia - (liquipedia.net/brawlstars/ReddySet)
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